The game is not yet completed, but now I have mood to write down, how to modify it.
The game created with Game Maker 7.
It uses one DLL, what plays the OGG files.
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-- BGM:
Here are the BGM files, of course in OGG.
If you want to make your own BGM, you'll need an OGG converter (foobar2000).
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-- CHARDATA
Here you can edit the character datas, what's stored in a simple txt file.
For example:
LV=40 - Level, higher level, more aggressive player. The max level is 100.
These variables are unlimited, so use them, how you want.
Name="Kunio" - The player's name.
HP=255 - Health points.
PUNCH=64 - Punch value.
KICK=64 - Kick value.
SPEED=18 - Walking speed.
AGILITY=64 - Agility, if it's higher you have less chance to get stunned.
DEFENSE=64 - Higher defense, less damage.
PALETTE="01.pal" - Palette file name.
FACE_Y=0 - Face's y coordinate in FACE.BMP. (E.g: 0 - Kunio, 8 - Riki ....)
Here you can add skills..
skill[0]=1
skill[1]=27
skill[2]=0
skill[3]=0
skill[4]=0
skill[5]=0
The skill list:
1 - Mach Kick
2 - Mach Punch
21 - Sugata's punch
22 - Maeda's kick
27 - Bomb kick
37 - Hyperguard
38 - Kikouha (?) - From Nekketsu Street basket. Some Florida players has this.
39 - Killer Kick - From DNM EX, Yamada has.
AI_STYLE=2 - Various AI styles, default is 1. The range is 1-5.
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-- GFX
Here's the graphical files.
BODY.BMP: Here's the body gfx without palette. If you want to edit, you need to use 16 colors. I recommend Paint Shop Pro 5, to edit it.
CAR.BMP: Car gfx without palette. If you want to edit, you need to use 16 colors. I recommend Paint Shop Pro 5, to edit it.
door01 ... 02 ... 03... .bmp: Doors, unlimited colors allowed.
FACE.BMP: The faces without palette. If you want to edit, you need to use 16 colors. I recommend Paint Shop Pro 5, to edit it.
You can't use various face palettes!
KUNIO.BMP: Kunio, when talking. Unlimited colors allowed.
MISUZU.bmp: Misuzu's body without palette. If you want to edit, you need to use 16 colors. I recommend Paint Shop Pro 5, to edit it.
STATUS_BAR.BMP: The statues bar, unlimited colors allowed.
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-- PAL
Here's the palettes.
If you want to edit them, use any software, what can edit palette (like Paint Shop Pro), and edit the palette.
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-- SFX
What should I say?
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-- STAGE
Stage backgrounds, unlimited colors allowed.
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-- VOICES
Heh, here are the voices, what we worked on a lot.
Thanks for the following peoples:
HellKnight18XXL (Toudou)
Razor_Guardian (Kunio)
VeryHeadlessLeon (Sabu)
Sugata and Yamada are me.
FAQ:
Will you make the game open source?
No, I never make open source games.